Seattle, Washington
Who We Are:
Oberon Games Studio began in the summer of 2003. At the core of the team were Jane Jensen, Oberon co-founder and adventure game designer, and Scott Bilas. Scott had been head geek (engine guy) on Gabriel Knight 3 with Jane and he now manages the studio. Our first game was Inspector Parker, a logic game with a tongue-in-cheek murder mystery theme. It was developed working nights and weekends from Scott's apartment.
Behind this extraordinary effort (some might say crazy obsession) was the belief that the casual game market needed higher-quality games. To us that meant adding a compelling story and characters that could hook the player from start to finish. And, having come from the big budget hard-core gaming world, we had graphics, sound and game depth. Our challenge was to figure out how to add these elements into a casual game without blowing the small file size and addictive nature that made them so cool and fun in the first place.
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